![]() There's examples for free-look, collisions and State Drive Cameras - a way to trigger different camera behaviours based on animations. Have a look at the example scenes in the latest CM on the Asset Store. We've built modules specifically for these problems and this game genre. Outside of the impulse/shakes (coming soon!), CM can definitely do the rest. Pushed-in aim camera when in targeting mode There's number of things going on with the Battlefront camera, here's a brief list.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |